Messiah
A downloadable game for Windows, macOS, Linux, and Android
Get the Flock Out of Here!
About v0.1.0
Guide your flock to salvation in this meditative puzzle-strategy game.
Herd 20 unique followers through a perilous countryside to reach the sanctuary as quickly as possible. Each follower type has their own personality—guide them wisely.
Genre: Top-down Puzzle / Strategy / Simulation / It's Lemmings-esque
Platforms: Windows, macOS, Linux, iOS, Android
Resolution: Adaptive (960ร540 base, scales to any display including 4K)
Feedback & Support
This is an MVP v0.1.0 release, ALL graphics is placeholder and intentionally simple. This release is ALL about gameplay.
- Your feedback helps shape the next version!
- Found a bug? Let me know in the comments.
- Balance feels off? Suggestions welcome.
- More or less enemies?
- More enemy types?
- Want a specific feature? Tell me what would improve the game.
Gameplay
You are the Messiah, who leads followers to sanctuary. Use your staff to place waypoints and guide your flock across a dangerous landscape filled with traps and monsters.
Core Loop:
1. Watch - Observe your followers' flocking behavior
2. Guide - Place your staff to indicate the direction to sanctuary
3. Protect - Steer them around hazards (holes and monsters)
4. Save - Get as many followers as possible to the green sanctuary zone
5. Reflect - View your results and try again
Controls
Desktop (Mouse)
- Click - Place the staff (Messiah and followers will move towards it, if within the circle of influence)
- Close Button (top-left) - Exit gameplay
Mobile (Touch)
- Tap - Place the staff (Messiah andfollowers will move towards it, if within the circle of influence)
- Close Button (top-left) - Exit gameplay
Gamepad
(coming in v0.2)
- Left Thumbstick - Move cursor position
- A Button - Place the Staff
- B Button - Exit to menu
Your Followers
Each follower has a unique personality that affects their behaviour:
- Elder (Gold) - Unwavering believer
- Zealot (Bright Blue) - Eager believers
- Lurker (Yellow) - Casuals, easily distracted, probably on their phones.
The Ascended: Those who reached safety
The Fallen: Those who died on the way to salvation, sometimes due to stupidity
Hazards/Enemies to Avoid
- Holes (Black circles) - Various sizes, trap the unwary
- Monsters (Red circles) - Hunt the flock, avoid at all costs
Game Features
โจ Stained Glass Aesthetic - Beautiful geometric rendering with vibrant jewel tones (coming in v0.2.0 hopefully)
๐ง Boid Flocking - 4 behavioural rules
๐บ๏ธ Seeded Levels - All players get the same level for fair comparison
๐ Stats Tracking - Compare your performance across games
๐ฎ Cross-Platform - Play on desktop, tablet, or mobile phone (more in future)
๐ Accessibility - Mouse/touch/gamepad input only
How to Play
1. Start - click/touch to begin the countdown
2. Wait - 4-second countdown with "Get the Flock Out of Here!"
3. Gather - Place your staff near some followers, so they fall within the circle of influence.
4. Guide - Place your staff so they flock towards you and guide followers toward the green sanctuary
5. Manage Time - Get as many as you can to the sanctuary, in the quickest time possible
6. Avoid Hazards - Steer clear of holes and monsters
7. Reach Sanctuary - Get followers into the green zone to save them
8. Reflect - View results showing who was saved and who fell
8. Brag - Post your best time and number of saved followers in the comments.
Pro Tips:
- The star on the staff glows until your first follower arrives—use this visual feedback
- Monsters chase followers
- The green diamond indicates where the next staff waypoint will be. Watch out for bad positioning
- Smaller groups are easier to control than the whole flock at once
What's Included
- Desktop Build - Optimized for Windows, macOS, and Linux
- Mobile Apps - iOS and Android versions (only Android download available from itch.io)
- All Platforms - Same deterministic gameplay on all devices
- Local Statistics - Track your best performance
System Requirements
Desktop
(Windows 11 /macOS/Linux)
- 64-bit processor
- 100MB disk space
- Any modern GPU
Mobile
- iOS 14+
- Android 10+
Development
Built with:
- MonoGame 3.8.x - Cross-platform game framework
- C#/.NET 9.0 - Modern runtime
- Stained Glass Art Style - Unique geometric rendering (coming in v0.2.0 hopefully)
Game Design
Deterministic Levels: Same layout every game
Mercy System: No permadeath. Retry
Spiritual Theme: A meditation on guidance, faith, and salvation
What's Next?
- ๐ต Audio & Sound Design
- ๐บ๏ธ Additional maps & difficulty modes
- ๐ Leaderboards (community & online)
"How many can you save in the quickest time?"
*Lead wisely. Protect fiercely. Save all you can.*
Credits
Concept & Development: Dominique
Game Icon: ChatGPT. I can't draw for shit, nor can I afford an artist right now!
Framework: MonoGame 3.8.x
Enjoy, and now go and get flocked.....I mean, get your flock! ๐
| Published | 5 hours ago |
| Status | In development |
| Platforms | Windows, macOS, Linux, Android |
| Author | SoftSavage |
| Genre | Survival, Puzzle, Simulation |
| Tags | Casual, Indie, Management, Speedrun, Top-Down |
Download
Click download now to get access to the following files:
Development log
- v0.1.0 All about the gameplay4 hours ago

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